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NBA 2K23 Guide: Passing, Dribble operation, and Backhand Layup Operation

NBA2K23 is a competitive sports game that puts the entire basketball world in your hands. Many friends don’t know how to operate Passing, Dribble, and backhand layups in the game. Take your chances in NBA 2K23. Unlock your full potential. Show off your talent in a brilliant career—pair All-Stars with Eternal Legends in MyTEAM NBA 2K23. Let’s take a look at the introduction below.

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Passing Guide

There are three pass buttons: [A] normal pass, [B] ground pass, and [Y] lob pass.

Ground Pass Information: The ground pass is useful for smaller players. It’s much simpler to pass the ball from below against a big defender.

When to use the touchdown pass: You can use the touchdown pass to feed the ball into the box, pass to the flank, or cut the pass.

Cross Pass Icon: The icon will appear below the receiver when making a cross pass.

When to use the lob pass: You can use the lob pass to feed the ball inside or as a long pass to start a fast break.

Control the server: When serving, press [RB] and then press the server’s action key to control the server.

Positioning pass guidance: Use positioning pass to guide teammates to the desired position by pushing the [left stick] and passing the ball.

Positioning the pass to the teammate closest to the basket: By pressing [LB], you can position the pass to the teammate closest to the basket.

Cancel positioning pass: After calling out the passing icon, you can press [RB] again to make it disappear.

Alley pass without a cutter: The ball will pass at will if no teammates are cutting in or near the rim.

Alley passes while serving: You can try an alley pass while serving. Look for players cutting towards the rim.

Pass through the basket receiver: To select a teammate who cuts to the basket, long press [Y] and push and hold the [Left Joystick] towards the player.

Player control when passing and cutting: If you do not release [A] to allow the ball to pass back, you will gain control of the ball bearer.

Ground Pass at the End of the Game: The ball does not start timing when it rolls on the ground, so the ground pass is very useful at the end of the game.

Full receiver control: After changing the “Place pass” setting to “Full receiver control” in the Controller Settings, long-press the player icon and use the left stick to control the receiver.

Pass type control settings: After changing the “Positioning Pass” setting to “Pass Type Control” in “Controller Settings,” double-click the player icon to hit the ground to pass and long press to lob a pass.

Pass Target Settings: Adjust the “Pass Target Settings” in the “Controller Settings” to adjust the importance of direction, distance, and openness when selecting a receiver.

Passing the ball: Press and hold [B] to make the selected receiver cut to the ball holder and release [B] to pass the ball.

Dribble operation skills sharing

Dribbling introduction: Quickly push and release the [Right Stick] to make a dribbling action.

Adrenaline Enhancement: In this game, you can freely deploy three enhancements when dribbling and attacking and press [RT] to activate. After all three enhancements are exhausted, your player’s explosiveness will be reduced for the remainder of the possession.

Player Style: Each player has a unique dribbling rhythm and style.

Use the dribble: Using the signature dribble to dribble in place or slowly forward is a great way to paralyze a defender, allowing for a sudden force cut to the basket.

Fallback Fancy Dribble: You can perform a fancy dribble while backing up and take a sudden step after the “dance” to catch the defender off guard.

Attacking from an angle: Choose a good angle when dribbling the ball. If you drive straight at the defender, there is a high chance of an offensive foul or a loss.

Dribbling fatigue: When the player’s physical strength is too low, he dribbles too much and may drop the ball.

Freestyle dribble rhythm: The slow-paced freestyle dribbling and fast combo move leave defenders scratching their heads.

Elite Ball Handler Fancy Dribble: High-rated ball handlers are quicker and quicker in their dribble moves.

Elite Ball Handler Combo Moves: The higher the ball handler’s rating, the more combo dribble moves are available.

Fancy dribble escape: Use the fancy dribble escape action to eliminate the defense and create space for shots.

Dribbling to attack the opponent’s defense: dribbling directly to the defender, often resulting in dropped balls or offensive fouls.

Physical effect: With the loss of physical strength, the continuous movement of fancy dribbling will become slow and may drop the ball.

Dribbling styles: Different dribbling styles have different strengths and weaknesses.

Dribbling (Low Stamina): When the Stamina bar starts to flash, the player will lose the ability to sprint, cut, and initiate bursts.

Dribble (Cold or Fatigue): Players who are cold or overtired will be unable to perform certain movements and have difficulty controlling the ball.

Dribbling (Hot Touch): Once a player’s touch becomes hot, their ball control will improve, and sometimes new moves will be unlocked.

Ball-handling vulnerability: The ball-handling player is more alert to stealing behavior when dribbling.

Keep the defender from guessing: To keep the defender from guessing your intentions, you must make your fancy dribble rhythm unpredictable.

Triple Threat: When a player has the ball, if he can choose to pass, dribble or shoot, this is the so-called “Triple Threat” stance.

Three-threat continuous action: When making a tentative step or stride, you can use the [Right Stick] to do more actions at will, such as turning, breaking through, half-turning, etc.

Three-threat pose: Different players have a variety of three-threat follow-up moves.

Consecutive Actions: “Three-threat” moves that can be efficiently connected, allowing defenders to guess your intentions.

Backhand layup skills sharing

Keyboard and mouse: run to the bottom line on the right and rush to the basket to press the keyboard 6, don’t press the keyboard 5. It will make a bottom-line pull-up layup, which is a backhand layup. If you still can’t, go
to the settings to see. There are tutorials. Go to your stadium and try it out.

Handle: Protrude from the bottom line on the right to the basket, do not press to accelerate. Turn the left
joystick to the left, and then turn the joystick to the right. Push and hold


The guide on Passing, Dribble operation, and backhand layup in the game NBA2K23 has been shared with everyone. In addition to being familiar with the keys for passing, various dribbling movements can be learned and mastered. I hope it will be helpful to everyone in the game.

NBA 2K23: The complete guide to set up sliders!

Sliders are a really helpful tool for customizing your gameplay experience, and they’re especially important for players who want to tweak their shooting form or game strategy. So, if you want to get the most out of your franchise experience in NBA 2K23, read on! This article will look at how to set up sliders in NBA 2K23.

What is a slider in NBA 2K23?

A slider is a graphic that you can use in your web or app design to change the look and feel of your content. They usually consist of small squares that you can drag to adjust their size and position. This makes them great for adjusting the appearance of text, images, and other graphics.

Sliders are a great way to make your web or app design look more professional and stylish. Create a basic frame or template to set up a slider in your design. Then, add the slider element inside the frame. Once the sliders are set, it’s easy to rearrange them any way you want. You can even hide them if you no longer need them.

Use these settings to create the most authentic NBA 2K23 experience!

NBA 2K23 is designed to be as close to real-life NBA production as possible. For the most part, they do a good job. However, some factors throughout the game don’t accurately represent what you’d typically see in an actual NBA 2K23 game. Fortunately, some sliders can be adjusted for more realism. In this guide, we’ll break down how to set up realistic game sliders in NBA 2K23.

How to set up sliders in NBA 2K23?

In NBA 2K23, you can set up sliders to customize your player’s stats. Here are the steps to follow:

1. Open the MyTeam menu.
2. Select Edit Player.
3. Click on the Sliders tab.
4. Click on the Settings button.
5. Select the slider you want to use (Speed, Offense, Defense, etc.).
6. Enter your desired values into the slider boxes and click OK to save your changes.

How to Set Up Realistic Game Sliders in NBA 2K23?

In NBA 2K23, game sliders can be customized to improve gameplay in all offline game modes. That being said, everyone will have their preferences for playing games, and they will need to be tweaked and adjusted over time to provide the most comfortable gaming setup.

To access the screen that allows you to adjust the game slider, you need to go to “Features” from the main menu. This will be the second option at the bottom of the screen, represented by Trae Young’s image. Then you need to click on “CPU/User Sliders” to get to the Game Sliders screen, where you can adjust all the sliders for both user-controlled and CPU-controlled players.

With so many options, the NBA 2K23 game sliders and customization options can seem daunting to those unfamiliar with the process.

Offensive Slider 【Slider – User – CPU】

  • Free Throw Difficulty – 55 – 50
  • Inside Shot Success – 46 – 52
  • Close Shot Success – 51 – 57
  • Mid Range Success – 50 – 56
  • 3PT Success – 50 – 56
  • Layup Success – 47 – 52
  • Shot Coverage Impact – 53 – 50
  • Shot Timing Impact – 45 – 50
  • Dunk in Traffic Frequency – 55 – 60
  • Dunk in Traffic Success – 52 – 56
  • Pass Accuracy – 52 – 57
  • Alley Oop Success – 52 – 57
  • Contact Shot Success – 52 – 54
  • Ball Security – 50 – 52
  • Body Up Sensitivity – 50 – 50
  • Pass Speed – 50 – 50

Defense Sliders 【Slider – User – CPU】

  • Slider – User – CPU
  • Driving Contact Shot Frequency – 40 – 46
  • Inside Contact Shot Frequency – 40 – 46
  • Layup Defense Strength (Takeoff) – 50 – 50
  • Layup Defense Strength (Release) – 50 – 50
  • Jump Shot Defense Strength (Gather) – 50 – 46
  • Jump Shot Defense Strength (Release) – 50 – 48
  • Help Defense Strength – 50 – 52
  • Steal Success – 54 – 58

Attributes Sliders 【Slider – User – CPU】

  • Acceleration – 50 – 50
  • Vertical – 50 – 50
  • Strength – 50 – 50
  • Stamina – 50 – 50
  • Speed – 50 – 50
  • Durability – 50 – 50
  • Hustle – 50 – 50
  • Ball Handling – 50 – 50
  • Hands – 50 – 50
  • Dunking Ability – 50 – 50
  • On Ball Defense – 50 – 50
  • Stealing – 50 – 50
  • Blocking – 50 – 50
  • Offensive Awareness – 50 – 50
  • Defensive Awareness – 50 – 50
  • Offensive Rebounding – 50 – 50
  • Defensive Rebounding – 50 – 50
  • Offensive Consistency – 50 – 50
  • Defensive Consistency – 50 – 50
  • Fatigue Rating – 50 – 50
  • Lateral Quickness – 50 – 50

Tendencies Sliders 【Slider – User – CPU】

  • Slider – User – CPU
  • Take Inside Shots – 50 – 50
  • Take Close Shots – 50 – 45
  • Take Mid Range Shots – 50 – 50
  • Take 3PT Shots – 50 – 55
  • Post Shots – 50 – 52
  • Attack the Basket – 50 – 55
  • Look for Post Players – 50 – 52
  • Throw Alley Oops – 50 – 55
  • Attempt Dunks – 50 – 50
  • Attempt Putbacks – 50 – 50
  • Play Passing Lanes – 50 – 54
  • Go for On Ball Steals – 50 – 53
  • Contest Shots – 50 – 56
  • Backdoor Cuts – 50 – 52

Fouls Sliders 【Slider – User – CPU】

  • Slider – User – CPU
  • Over the Foul Back Frequency – 50 – 50
  • Charging Foul Frequency – 50 – 50
  • Blocking Foul Frequency – 50 – 50
  • Reaching Foul Frequency – 50 – 50
  • Shooting Foul Frequency – 50 – 50
  • Loose Ball Foul Frequency – 50 – 50
  • Illegal Screen Frequency – 50 – 50

Movement Sliders 【Slider – User – CPU】

  • The speed with Ball (Max rating) – 75 – 70
  • The speed with Ball (Min rating) – 40 – 40
  • Acceleration with Ball (Max rating) – 75 – 70
  • Acceleration with Ball (Min rating) – 40 – 40
  • Speed without Ball (Max rating) – 75 – 70
  • Speed without Ball (Min rating) – 40 – 40
  • Acceleration without Ball (Max rating) – 75 – 70
  • Acceleration without Ball (Min rating) – 40 – 40

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